Temporary HP buff implementation options
Temporarily adding extra HP to a unit can lead to weird interactions once the buff expires. What are some options this can be implemented and what gameplay do they lead to?
Longer trails
Technical reports, game-design notes, and field sketches from old experiments and current projects.
Topics
Temporarily adding extra HP to a unit can lead to weird interactions once the buff expires. What are some options this can be implemented and what gameplay do they lead to?
Thoughts behind the report and annoyances with the data I had to deal with.
Technical post about the process of making the report for the StormGate Elephant beta stage.
Coder Strikes Back notes
postmortem of pirate map procedural generation project